Released in 2020, the online multiplayer game ‘Fall Guys’ was a huge knockout success. In the game up to 60 players compete against each other in a free-for-all struggle through round after round of escalating chaos. Players battle through bizarre obstacles, shove through unruly competitors, and overcome the unbending laws of physics until one victor remains. 

Join Senior Level Designer, Ben Nizan and Client Engineer, Alex Whaley from Mediatonic as they talk us through the iterative and collaborative journey creating some of the Fall Guy's iconic levels, a process that unites engineering and design with hilarious and playful results.

Speakers

Alex Whaley, Client Engineer

Ben Nizan, Senior Level Designer

Hosted by Jordan Erica Webber, writer and presenter

About Mediatonic

Mediatonic is one of the largest independent studios in the UK, with multiple locations worldwide. Whether making top-grossing mobile apps, barn-stormingly original multiplayer games, or deliciously crafted narrative adventures, every title they design shares their ambition to entertain millions of people around the world, in games that run for years.

About Fall Guys

Fall Guys: Ultimate Knockout flings hordes of contestants together online in a mad dash through round after round of escalating chaos until one victor remains.

Battle bizarre obstacles, shove through unruly competitors, and overcome the unbending laws of physics as you stumble towards greatness. Leave your dignity at the door and prepare for hilarious failure in your quest to claim the crown!