Released in 2020, the online multiplayer game ‘Fall Guys’ was a huge knockout success. In the game up to 60 players compete against each other in a free-for-all struggle through round after round of escalating chaos. Players battle through bizarre obstacles, shove through unruly competitors, and overcome the unbending laws of physics until one victor remains.
Join Senior Level Designer, Ben Nizan and Client Engineer, Alex Whaley from Mediatonic as they talk us through the iterative and collaborative journey creating some of the Fall Guy's iconic levels, a process that unites engineering and design with hilarious and playful results.
Speakers
Alex Whaley, Client Engineer
Ben Nizan, Senior Level Designer
Hosted by Jordan Erica Webber, writer and presenter